Somewhere between ITC and straight-from-the-rulebook is a sensible 40K tournament format most of us can agree on. How about this?
List Building:
- 1250-2000 points of Battle Forged Armies, no Unbound.
- A Detachment may not be included in an army if it is "Come the Apocalypse" allies with another detachment in the army.
- All current source material is allowed, including GW Codexes, Data Slates, Formations, and current Forge World units and army lists which are listed below. Please note, Experimental and Horus Heresy/30K Forge World units are not allowed.
- Army lists in Imperial Armor 14: The Siege of Vraks: The Death Korps of Krieg and Renegades of Vraks
- Army lists in Imperial Armor 13: War Machines of the Lost and the Damned: Renegades and Heretics
- Reference ITC's Imperial Armor Unit Index for the most recent rules for Forge World units.
- If one player has a Super Heavy/Gargantuan LoW and the other does not, the player without can roll on the Escalation Warlord Table and gains +1 to Seize the Initiative. For every 3 Hull Points/Wounds dealt to a Super Heavy/Gargantuan Creature LoW, the player dealing the damage earns a bonus maelstrom point.
- Allowed LoW/Fortifications: ITC LoW list, including all Imperial Knights
Tournament Format:
- ATF events use Battle Point format with Swiss pairings.
- Each mission has 2 win conditions worth variable points and up to 3 bonus points as defined in the mission packet. The sum of these points is used for pairings, regardless of win-loss record.
- The player with the highest combined Battle Points and Painting score is the tournament champion.
- In order to be eligible for any prize support, all models in your army must be painted to a 3 color minimum. Primer counts as a color.
- All models are expected to be WYSIWYG to a reasonable standard. Exceptions will be made for themed units or armies. Counts-as/reasonable substitutes must be pre-approved.
- Paint judging is done by tournament staff on a 0-10 scale, with 10 being masterclass, 1 being only 3 colors, and a 0 for an army that is not painted to a 3 color minimum. The player with the highest score is the winner. In the case of a tied score, judges present will cast votes to break the tie and the winner will be given an additional point for paint score.
- The final painting score is multiplied by the number of rounds and added to the Battle Points to determine tournament champion.
Mission Terrain, Fortifications, Bonus Points: same as ITC.
Missions: No Maelstrom.
What's different from ITC
- No detachment limits, since three is what works best anyway.
- Duplicate formations allowed-- dual CAD isn't that bad anymore.
- No allying with yourself.
- No Win-Loss.
- Painting included in overall champion.
- Slightly different paint scoring.
- No Maelstrom; it is great for funsies games, but slows things down too much in a tournament setting.
How about that?