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Thread: House Rules vs ITC vs PLay It As Written (Mandatory Drama Thread)

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  1. #1
    Senior Member CRP's Avatar
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    House Rules vs ITC vs PLay It As Written (Mandatory Drama Thread)

    Well, there were some complaints about ranged D, yesterday. So, let's open the 40K rules can of worms, again. How do we want to play here in Austin? We really have three choices: play straight out of the book, play ITC rules, or more limited house rules. We already consistently use 3 house rules: 1) No Titans, 2) limited to a single LOW and 3) allowing Ravenwing players to use HQs other than Sammi.

    Do we want to limit ranged D like ITC has? If we are going to do that do we change anything else? Invisibility? The way templates hit buildings? If you would like to see local changes now is the time to voice an opinion.
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    Senior Member noodlers's Avatar
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    Please give more information about why ranged D is bad

    I am not being facetious, I am just not aware of the models enough to know which ones have more than one ranged d shot per turn

    I guess really, what would be "banned" or "nerfed"

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    Senior Member CRP's Avatar
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    Quote Originally Posted by noodlers View Post
    Please give more information about why ranged D is bad

    I am not being facetious, I am just not aware of the models enough to know which ones have more than one ranged d shot per turn

    I guess really, what would be "banned" or "nerfed"
    I am not the one that has a problem with ranged D, even though it affects Wolfstar quite a bit. So, I will let the ones that don't like Ranged D make that argument. Basically, they want to use the ITC nerfed D rules.
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    Senior Member noodlers's Avatar
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    Quote Originally Posted by CRP View Post
    I am not the one that has a problem with ranged D, even though it affects Wolfstar quite a bit. So, I will let the ones that don't like Ranged D make that argument. Basically, they want to use the ITC nerfed D rules.
    I believe this is eldar is that correct

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    Senior Member CRP's Avatar
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    Quote Originally Posted by noodlers View Post
    I believe this is eldar is that correct
    Eldar have it in spades.
    The new Tau also have it if the Stormsurge use marker lights to upgrade their missiles.
    "Don't take my win from me! I don't have many to claim!"
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  6. #6
    Quote Originally Posted by CRP View Post
    Eldar have it in spades.
    The new Tau also have it if the Stormsurge use marker lights to upgrade their missiles.
    At first when I read the book I thought it said that the marker lights could be used to make any seeker missile strength D, but luckily this is not the case. Only the storm surge (which still makes it really good)

    "ok now that makes a lot of sense. yes you are correct ultramarines are the most boring version of the most boring army which is space marines." -Noodlers

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    Senior Member noodlers's Avatar
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    Here is the itc rule for ranged d

    Weapons
    Destroyer Weapons:
    For ITC format events, we use the following profile for ranged Destroyer Weapons in place of that found in the book: D Weapons with the Distort Scythe special rule still subtract 1 from the table below.
    Roll of a 1: No damage occurs.
    Roll of a 2-5: Target model takes D3 wounds, or hull points with a penetrating hit.
    Roll of a 6: Target model takes 3 automatic wounds with no saves allowed, or 3 hull points with a penetrating hit with no saves allowed.

  8. #8
    Senior Member Caldera02's Avatar
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    Nothing sucks more than losing your big model to one damn shot with no saves of any kind. Rolling a 6 on stomp or ranged D just plain sucks. At least with ITC rules, it hurts but you dont just lose your model outright.

    We may all not enjoy the entireity of ITC rules but to me the changes to D and invisibility should be used.
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    Senior Member noodlers's Avatar
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    i am not sure that either of the things you describe are bad enough to warrant rule changes.

    a lot of things can happen on one shot. it takes a 6 to have what you describe occur anyway, as opposed to something that happens a majority of the time.

    i did not see the stomp ruling, just the ranged d. are we just talking about ranged d or stomps too?

    if a knight runs into the wolfstar it does not get any saves. wraithknights can be humbled by graviton weapons.

  10. #10
    Senior Member rand0mnumb3r's Avatar
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    Quote Originally Posted by noodlers View Post
    i am not sure that either of the things you describe are bad enough to warrant rule changes.

    a lot of things can happen on one shot. it takes a 6 to have what you describe occur anyway, as opposed to something that happens a majority of the time.

    i did not see the stomp ruling, just the ranged d. are we just talking about ranged d or stomps too?

    if a knight runs into the wolfstar it does not get any saves. wraithknights can be humbled by graviton weapons.
    But that is a terrible way to balance a game. Its literally rock-paper-Scissors the netlist edition.

    If you face wraithknights you HAVE to have Grav/D weapons to kill it.

    If you face an invisible wolfstar you HAVE to have stomp to kill anything


    As for D, if you brought a 900+ model and you opponent rolled a 6 on his 33 point model just shake his hand immediately because the game is over and he got yahtzee with 1 dice. "Plan roll 6s" is a terrible gameplay system.
    I Noodlers, solemnly swear not to buy any new or used models until I have completed the following

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