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Thread: Warhammer: Vampire Counts for Lonewolf

  1. #1
    Senior Member Gilean1's Avatar
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    Warhammer: Vampire Counts for Lonewolf

    Here is the list I was playing last night, and plan on playing in 2015. It currently comps at a 15.3

    2500 Pts - Vampire Counts Roster

    Total Roster Cost: 2500

    Heinrich Kemmler (1#, 350 pts)
    1 Heinrich Kemmler, 350 pts

    Krell Lord of Undeath (1#, 205 pts)
    1 Krell Lord of Undeath, 205 pts

    Wight King (1#, 164 pts)
    1 Wight King, 114 pts = (base cost 85 + Battle Standard Bearer 25 + Shield 4)
    1 Armour of Destiny, 50 pts

    Necromancer (1#, 80 pts)
    1 Necromancer, 65 pts
    1 Channeling Staff, 15 pts

    Tomb Banshee (1#, 95 pts)
    1 Tomb Banshee, 95 pts

    Skeleton Warriors (30#, 190 pts)
    29 Skeleton Warriors, 165 pts = 29 * 5 (base cost 5) + Musician Mus 10 + Standard Bearer Std 10
    1 Skeleton Champion, 15 pts
    1 Banner of Eternal Flame, 10 pts

    Grave Guard (31#, 421 pts)
    30 Grave Guard, 350 pts = 30 * 11 (base cost 11) + Musician Mus 10 + Standard Bearer Std 10
    1 Seneschal, 21 pts
    1 The Banner of the Barrows, 50 pts

    Zombie Horde (50#, 160 pts)
    50 Zombies, 160 pts = 50 * 3 (base cost 3) + Musician Mus 5 + Standard Bearer Std 5

    Zombie Horde (50#, 160 pts)
    50 Zombies, 160 pts = 50 * 3 (base cost 3) + Musician Mus 5 + Standard Bearer Std 5

    Dire Wolves (5#, 40 pts)
    5 Dire Wolves, 40 pts = 5 * 8

    Dire Wolves (5#, 40 pts)
    5 Dire Wolves, 40 pts = 5 * 8

    Dire Wolves (5#, 40 pts)
    5 Dire Wolves, 40 pts = 5 * 8

    Corpse Cart (2#, 90 pts)
    1 Corpse Cart, 90 pts

    Terrorgheist (1#, 225 pts)
    1 Terrorgheist, 225 pts

    Mortis Engine (2#, 240 pts)
    1 Mortis Engine, 240 pts = (base cost 220 + Blasphemous Tome 20)

    Validation Report:
    Edition: 8th Edition; Game Type: Pre-The End Times Game; Army Subtype: Vampire Counts Army; File Version: 2.84
    Roster satisfies all enforced validation rules

    Composition Report:
    Points of Lords: 350 (0 - 625)
    Points of Heroes: 544 (0 - 625)
    Points of Core: 630 (625 - Unlimited)
    Points of Special: 511 (0 - 1250)
    Points of Rare: 465 (0 - 625)

    Created with Army BuilderŪ - Try it for free at http://www.wolflair.com

    Swiss:

    2500 Pts - Vampire Counts Roster - Krell

    Total Roster Cost: 2500

    Heinrich Kemmler (35) - 1st Ethereal character/unit

    Krell Lord of Undeath (6)

    Wight King (11)
    1 Wight King, (base cost 4 + Battle Standard Bearer 7)
    1 Armour of Destiny, 0

    Necromancer (5)
    Lvl 1 Necromancer - 5, Lore of Vampires
    1 Channeling Staff - 0

    Tomb Banshee (7) - 2nd Ethereal character/unit

    30 Skeleton Warriors (3)

    Grave Guard (15)
    31 Grave Guard, = 11 + The Banner of the Barrows 4 pts

    Zombie Horde (5)

    Zombie Horde (5)

    Dire Wolves (2)

    Dire Wolves (2)

    Dire Wolves (2)

    Corpse Cart (3)

    Terrorgheist (30)


    Mortis Engine (16)
    1 Mortis Engine, (base cost 14 + Blasphemous Tome 2 - having 2 casters of lore of vamps)

    300 - 147 = 153/10 = 15.3

  2. #2
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    For a 15 that looks pretty solid

  3. #3
    Senior Member Beamo's Avatar
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    The terrorgheist really ties the room together.

  4. #4
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    man, I miss playing some Fantasy, maybe next year.

  5. #5
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    The night shroud on the BSB to help keep krell alive. Or what ever you call the armor that takes all strength bonus away. The list looks really good.

    -5 for the second unit of zombies
    Last edited by SilverBullet; 11-11-2014 at 09:14 AM.

  6. #6
    Senior Member Gilean1's Avatar
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    Quote Originally Posted by SilverBullet View Post
    The night shroud on the BSB to help keep krell alive. Or what ever you call the armor that takes all strength bonus away. The list looks really good.

    -5 for the second unit of zombies
    Its finding points for that stuff.
    I have the -5 for second unit of zombies. the packet just adds additional points after the second unit - "Each unit after the 2nd -5" so for third, fourth...

    In fact since I'm running the GG 5 wide, I'm thinking of dropping the magic armor, and using Kemmler's ethereal, having Kemmler in the front rank and the BSB in the 2nd
    Last edited by Gilean1; 11-11-2014 at 10:16 AM.

  7. #7
    Senior Member Caldera02's Avatar
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    Emm yes, My BSB would of loved to whack Kemmler sooner then the BSB
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  8. #8
    Senior Member Beamo's Avatar
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    Quote Originally Posted by Gilean1 View Post
    Its finding points for that stuff.
    I have the -5 for second unit of zombies. the packet just adds additional points after the second unit - "Each unit after the 2nd -5" so for third, fourth...

    In fact since I'm running the GG 5 wide, I'm thinking of dropping the magic armor, and using Kemmler's ethereal, having Kemmler in the front rank and the BSB in the 2nd
    Yeah the minute magic weapons hit the unit, he'll get eaten. and the the crumble...

  9. #9
    Senior Member Gilean1's Avatar
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    Quote Originally Posted by Caldera02 View Post
    Emm yes, My BSB would of loved to whack Kemmler sooner then the BSB
    That is one thing that is stopping me from doing it

  10. #10
    Senior Member Caldera02's Avatar
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    Quote Originally Posted by Beamo View Post
    Yeah the minute magic weapons hit the unit, he'll get eaten. and the the crumble...
    What crumble? am I wrong in that the Undead book overwrites the VC and TKings army rules even if you are not using Undead Legions?
    Wargamescon 40k Judge
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    Hogleg - "only in my head someone bought CRP's OOP Wraithlord then stuck its toe in cover."

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