Special Rules:
A Unit/Character will always receive their Ward Save and Magic Resistance Save
Characters will only fail spell effects on a roll of a 6 - i.e. hits from Purple Sun
Ward Saves and Magic Resistance are Capped/Maximized at 4+
Winners:
Overall: Battle Points + Sportsman + Army Comp
Best General: Battle Points + Army Comp
Best Sportsman: Sportsman + Army Comp
Bloodied but Hopeful: Lowest Battle Points + Sportsman
Victory Points: Will determine Tie Breaker

Army Composition:
Players will vote on Opponents Army Composition prior to start of match with “Good” (2 Pts), “Bad” (0 Pts) or “Neutral” (1 Pts)

Sportsmanship:
Players will give their Opponents a vote of “Yes” (2 Pts), “No” (0 Pts) or “Neutral” (1 Pts) if was or wasn’t a good sport or it was just a game.

Painting and Favorite Army:
There is NO painting requirement for this event
Players Will Vote on their Favorite Army; it does not have to be a fully painted, you may vote on Army Theme, Army selection or whatever tickles you.

Victory Conditions:
Win : 700 Victory Points or more Draw: 1 – 699 Victory Points
Battle Points: Win – 3 Pts Loss –1 Pts Draw – 2 Pts
Bonus: Win – 2 Pts Draw – 0 pts