A "typical" list for me is something like this:
Code:
Sloan
- Hunter
- Hunter
- Defender
- Squire
- Reinholdt
Mage Gunners
- Commander UA
- Hunter
I agree that Sloan is very focus starved compared to Haley... a typical turn will be Deadeye on the Mage Gunners so they can hit high def infantry (Winter Guard, Dug In + Smoke Bombs Trenchers) for 2 foc, leaving me 4-5 for the three 'jacks. The Hunters really want 1 each to boost their damage rolls, and the Defender probably wants 1 to boost the hit, so that leaves me 1-2 focus so _maybe_ I get to use Fire Group. Otherwise Sloan herself will burn that focus boosting a damage roll, or upkeeping Refuge on the Defender so that it can move to screen her.
This list varies depending on the infantry vs. 'jacks composition of what I'm going up against. The Hunters provide an amazing armor kill potential, and I take a Defender rather than Triumph because Defenders in melee have more 'jack kills than anything else in my inventory, and I think that not having a 'jack I could plough into melee if/when it comes to that would be crazy because the Hunters are really a second class melee option. For that reason there exists a two defender variant, but it isn't my favorite because I have to sac the Squire and Reinholdt to run it. Also, the tripple hunter line, with Sloan shooting three times on her feat turn I'm confident is a collossal crippler where the double Defender line famously whiffed once too often.