The plan is to have Calgar - Null/Gate Libby - 8 TH/SS termies walking with the Scout Bike Squad making a scout move before turn 1 to allow a turn 1 Gate of Infinity to get all the termies in your face with 2 drop pod Iron Clads turn 1. If I am playing against ML spam/Oblits or equivalent I have 2 scoring fast/skimmer vehicles that can be used to tie up squads or reserve for later turn objective grabbing, they also come equipped with MM LS Storms. The drop pod tac squad can be used to grab objectives in the middle of the board in later turns while being able to combat squad with 1 MM squad and a melta/combimelta powerfist squad all scoring. The 10 man sniper squad is a "home-objective" holder that can aid in dropping high toughness squads or MC's.

The idea behind it was not necessarily a "Massacre Fest" list, but one that would be very difficult to beat and fast/versatile enough too be able to pull out wins in later turns. Not to mention I have 7 meltas/combi-meltas and 3 MM's.




2000 Pts - Space Marines Roster

Total Roster Cost: 2000

HQ: Marneus Calgar, Lord Macragge (1#, 265 pts)
1 Marneus Calgar, Lord Macragge, 250 pts
1 Armor of Antilochus, 15 pts

HQ: Space Marine Librarian (1#, 125 pts)
1 Space Marine Librarian, 0 pts
1 ...in Terminator Armour, 125 pts

Elite: Terminator Assault Squad (8#, 320 pts)
7 Terminator Assault Squad, 280 pts = 7 * 40
1 Sergeant, 40 pts

Elite: Ironclad Dreadnought (2#, 195 pts)
1 Ironclad Dreadnought, 160 pts = (base cost 135 + Heavy Flamer 10) + Ironclad Assault Launchers 15
1 Drop Pod, 35 pts

Elite: Ironclad Dreadnought (2#, 195 pts)
1 Ironclad Dreadnought, 160 pts = (base cost 135 + Heavy Flamer 10) + Ironclad Assault Launchers 15
1 Drop Pod, 35 pts

Fast Attack: Scout Bike Squad (3#, 110 pts)
2 Scout Bike Squad, 70 pts = 2 * 20 (base cost 20) + Sergeant 70
1 Sergeant, 40 pts = (base cost 0 + Melta Bombs 5) + Locator Beacon 25 + Combi-Meltagun 10

Troops: Scout Squad (5#, 110 pts)
4 Scout Squad, 65 pts = 4 * 13 (base cost 13) + Sergeant 58
1 Sergeant, 45 pts = (base cost 10) + Combi-Meltagun x1 10 + Power Fist x1 25

Troops: Scout Squad (5#, 110 pts)
4 Scout Squad, 65 pts = 4 * 13 (base cost 13) + Sergeant 58
1 Sergeant, 45 pts = (base cost 10) + Combi-Meltagun x1 10 + Power Fist x1 25

Fast Attack: Land Speeder Storm (1#, 65 pts)
1 Land Speeder Storm, 65 pts = (base cost 50) + Multi-Melta 15

Fast Attack: Land Speeder Storm (1#, 65 pts)
1 Land Speeder Storm, 65 pts = (base cost 50) + Multi-Melta 15

Troops: Tactical Squad (11#, 245 pts)
9 Tactical Squad, 152 pts = 9 * 16 (base cost 16) + Meltagun 5 + MultiMelta (free) + Sergeant 61
1 Sergeant, 58 pts = (base cost 23) + Combi-Meltagun x1 10 + Power Fist x1 25
1 Drop Pod, 35 pts

Troops: Scout Squad (10#, 195 pts)
9 Scout Squad, 157 pts = 9 * 16 (base cost 13 + Camo Cloaks 3) + Sergeant 51
1 Sergeant, 38 pts = (base cost 10 + Camo Cloaks 3) + Power Fist x1 25

Validation Report:
c-1. File Version: 1.15 For Bug Reports/www.ab40k.org; b-1. Roster Options: Special Characters; a-1. Scenario: Normal Mission; 1. Chapter: Codex Chapter
Roster satisfies all enforced validation rules

Composition Report:
HQ: 2 (1 - 2)
Elite: 3 (0 - 3)
Troops: 4 (2 - 6)
Fast: 3 (0 - 3)
Heavy: 0 (0 - 3)

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