Round 1
CRP v. Sid
TxPlays v. RealGenius
CaveMatt v. Viscount Alexandru
Darkwynn v. Sloth
DandyPandy v. Nate668
morella888 v. Hogleg
Please post results here when done.
Mission 1: Cleanse Combat Patrol
Armies: 500 points
Battlefield: 4x4 table, Vanguard Strike Deployment. Roll off to pick deployment zones.
Objectives: Starting with the player that won the deployment roll, alternatively place 3 objective markers (pg 134). The battlefield is strewn with ammo packs, supplies and other detritus of war. Each of the three objectives counts as Mysterious Objective #4 (unit controlling this objective re-rolls failed To Hit rolls of a 1 when shooting).
Deployment: Standard Deployment method (pg 132)
First Turn: The player that set up first can choose to take the first or second turn. If they decide to take the first turn, their opponent can Seize.
Third Turn: During each player turn on game turn 3, roll D3 to randomly select an objective. Score 1 victory point if you control that objective at the end of your turn.
Variable Game Length, Reserves, Night Fighting
Victory Conditions: Each objective controlled at the end of the game counts as 2 Victory Points. Slay the Warlord, First Blood and Linebreaker count as 1 VP each.
Feel free to use this mission or play your own generated from the book, modified for smaller armies. 500 point games are generally one-sided affairs, so play for fun.
The following League-wide rules are in effect:
- All models have Preferred Enemy: Unpainted. Unpainted means fewer than three colors, primer counts as a color.
- All models not completely assembled always move as if they are in difficult terrain.