1. What exactly about the Wave Serpent makes the WS Spam army unfun?
2. How can this be dealt with without deleting the Dedicated Transport option for Eldar?
1. What exactly about the Wave Serpent makes the WS Spam army unfun?
2. How can this be dealt with without deleting the Dedicated Transport option for Eldar?
póg mo thóin
If I tell you, "You're wrong," you'll need to click this.
Does anybody else find it odd, by the way, that the information age has led to language becoming an oblique and imprecise tool where even the most straightforward phrasing is pored over with chicken entrails and bone tossing to divine the true meaning?
Wave serpents army's are so far on the bottom of the power curve...esp after looking at LVO
Stony said...
After reading this I have decided that the movie "Pineaple Express" should redo one of its quotes from:
"But if you do something heroic then you'll come back as like an eagle or a dragon, or Jude Law."
To:
"But if you do something heroic then you'll come back as like an eagle or a dragon, or Nick Rose."
1. Points v. potential damage output. Add the range and Ignores Cover, and it is close to non-interactive.
2. Have more complete LOS blockers (board those windows back up!). Allow Falcons as Dedicated option also? Make the shooting attack one time use, but don't limit the protective ability (that is the way that it was in 2nd ed and makes sense; once you release the energy from the shield it is gone).
edit: and what Nick says is true, though how powerful they are and how fun they are to play against are not necessarily correlated. I was making the assumption that your assertion was true and going from there.
Last edited by The Dude; 02-12-2014 at 02:02 PM.
Unbowed, Unbent, Unbroken
Make falcons have assault ramps and then MAYBE there would be a choice to make. As is, wave serpent is an amazing gun boat. Eldar already have a number of ways to pour out tons of fire, this is just the easiest way to do so.
Also in the last two editions WS couldn't also have a holofield; that would at least reduce its survival on the board and make using the shield offensively less attractive.
Wrecking Crew Member
I would punch his baby in the face! thats how i roll! ask around, it happens! ~spines
Yes it wasn't about something being powerful as opposed to unfun to play.
póg mo thóin
If I tell you, "You're wrong," you'll need to click this.
Does anybody else find it odd, by the way, that the information age has led to language becoming an oblique and imprecise tool where even the most straightforward phrasing is pored over with chicken entrails and bone tossing to divine the true meaning?
1. Having a weapon that makes all other shooting Twin-linked if that first Twin-linked gun hits a single time. That Shield getting d6+1 ignores cover shots is one of the dumbest things in 40K, especially since it will become Twin-linked 99% of the time.
Honestly though, the spam can be defeated and once an Eldar has lost 800 points of transports it's just mopping up. But maybe that's just cause both armies I've played have strong Vector Strike options that flip the bird at Jink saves.
Make the serpent shield a once per game shot.
Also, if you put a Land Raider on the field they stare dumbly at it for awhile, wondering where their life went wrong
Something something won awards in something something.
This.
A wave serpent list is going to be really strong against lists that can't kill 1-2 AV12 vehicles a turn. Pro tip: your army should have multiple ways to kill AV12 vehicles.
After playing my serpent list at a couple of tournaments I honestly don't feel like it is "unfair" at all vs. other competitive lists. I'll probably cut a serpent or two so I can wedge in wraithknights, honestly.
That being said, giving falcons an assault ramp and making them a dedicated transport option would really open up some new lists. I'm all for it.