I'm looking at buying some actual Haqqislam models soon instead of just proxying 40K models. I'm trying to avoid spending money on too many models that I won't end up using, so it would be helpful to get some feedback on my planned starting 300 point army. So first the list:
GROUP 1 (Regular: 10/Irregular: 0):
GHULAM Doctor Rifle + Light Shotgun / Pistol, Knife. (17)
NASMAT Electric Pulse. (3)
ODALISQUE Submachine gun, Contender, Nanopulser / Pistol, Knife. (25)
DJANBAZAN HMG / Pistol, CCW. (1.5 | 36)
RAGIK HMG / Pistol, CCW. (1.5 | 38)
BARID Hacker (Hacker Device) Rifle + Marker / Pistol, Knife. (1 | 26)
MUYIB (Minelayer) Rifle + Light Shotgun, D.E.P. Viral Mines / Pistol, Knife. (25)
LASIQ Viral Rifle + Light Shotgun / Pistol, Knife. (26)
AZRA'IL AP Rifle + Light Flamethrower, Panzerfaust / Pistol, Knife. (0.5 | 36)
FIDAY Rifle + Light Shotgun, Antipersonnel Mines, Smoke Grenades / Pistol, AP CCW. (33)
REMOTO SHIHAB HMG + E/M Light Grenade Launcher / Electric Pulse. (1 | 35)
5.5 SWC | 300 Points
and some questions related to some of the choices I made in the list.
first, there's about 25 points that I don't have a clear idea of what i want to fill. right now that's the Muyib minelayer. I tried him out at 150 and he seemed decently good. I like mines, and he has some options to be aggressive with dogged and that one-shot heavy weapon. I could drop him for something else to fill any holes in the army. the other model that was in that slot in a few earlier list designs was a Hunzakut sniper to give me a camo, advance deployed sniper and still have mines. problem with the hunzakut was being irregular, but I usually had at least one thing for him to do on a given turn.
second, I'm down .5 SWC. is that ever a big deal? I don't know what I would really want to do with it, most of the good choices cost at least 1 full point.
third, I dont' know if the remote is worth taking. it looks like a good choice, but I haven't played with him since it takes more points and SWC than I want to spend at 150 to take a hacker and bot. but i did play against someone with a total reaction HMG remote, and it ripped me apart. total reaction seems like a really nice rule, without spending much more than other HMG options. he also comes with a E/M grenade launcher which seems good. is there something that makes remotes less than desirable?
the one main support guy I don't have is an engineer. I'm not real clear on what they do. is there any reason I would want one if I'm not running a TAG?
I've tried most of the models in the list during 150 point games, and the rest are ones that I've seen on the other side of the table (the total reaction remote and the Azra'il) that gave me trouble. are there any glaring holes, or things I need to watch out for? I want something that can be a solid core 300 point army that would only need a couple models swapped for variety or scenario play. I'm planning on buying the models above, with maybe a few extras like a Hafza, Saladin, and some LI for smaller games.