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Thread: Week 3 Scenario

  1. #1
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    Week 3 Scenario

    I will not be there this week but here is a scenario to play.

    103 Penetration Raid
    Mission Objectives
    Players must secure and hold an area of the table for their opponents full player turn in order to accomplish the object.

    Forces:
    Each player agrees on a point limit for the game

    Deployment:
    Attacker/Defender. Winner of the deployment Roll can determine if they are the attacker or the defender. The attacker sets up first but goes first. The Defender sets up second and goes second.

    Scenario Set-Up:
    Deploy terrain as normal. Place a 25mm counter 12” from each table edge along the horizontal center line.

    Scenario Special Rules:
    • Each counter can be utilized to fulfill the mission objective
    • Each objective possess the TO:Camoflage rule and must be discovered before it can be claimed.
    • Claiming the objective is done by:
    o Discovering the objective
    o Place a model in such a way as to have the objective completely within the model’s Zone of Control.
    o The objective must remain within the models Zone of Control for the opponent’s entire active turn.
    • Once discovered you must grab the objective using a Short interact skill and return to objective to your deployment zone.
    • Once grabbed a new objective re-appears in the same location.
    • No model may carry more than 1 objective.
    • If a model carrying an objective dies, the objective falls in place and immediately reverts to the TO: Camo stat.
    • Any model may attempt to retrieve a fallen objective.

    Ending the Game
    Each objective returned to your deployment zone is worth 1 point. The player who returns the most objectives to their deployment zone (and hence collects the highest number of victory points from doing so) is the winner of the game. Note the objective must be wholly within your deployment zone to score the point.


    Please ask any questions you might have here.
    Last edited by evil homer; 05-30-2013 at 10:26 AM. Reason: that will teach me to say one thing and type something else entirely....
    Quote Originally Posted by Splug View Post
    I'll allow it. In fact, I'll approve. You may proceed.

  2. #2
    Senior Member Psyberwolfe's Avatar
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    Quote Originally Posted by evil homer View Post
    Ending the Game
    Each objective returned to your deployment zone is worth 1 additional objective.
    What does this mean? And one additional victory point is worthless since troops are worth their points for VP. 10%-20% points played VP per objective makes them valuable. Otherwise I'd ignore the mission and try and kill my opponent.
    póg mo thóin
    If I tell you, "You're wrong," you'll need to click this.

    Does anybody else find it odd, by the way, that the information age has led to language becoming an oblique and imprecise tool where even the most straightforward phrasing is pored over with chicken entrails and bone tossing to divine the true meaning?

  3. #3
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    Fixed. Again I won't be there tonight but someone has the wood/foam table.
    Quote Originally Posted by Splug View Post
    I'll allow it. In fact, I'll approve. You may proceed.

  4. #4
    Senior Member Psyberwolfe's Avatar
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    Then we're not counting kill points?
    póg mo thóin
    If I tell you, "You're wrong," you'll need to click this.

    Does anybody else find it odd, by the way, that the information age has led to language becoming an oblique and imprecise tool where even the most straightforward phrasing is pored over with chicken entrails and bone tossing to divine the true meaning?

  5. #5
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    No just score it on objectives. Normal break rules apply however. So if kill enough to force the route you will win. If I were running a tournament with a scenario like this I would score it on objectives and not on whether you ran your opponent off or killed him to the man.
    Quote Originally Posted by Splug View Post
    I'll allow it. In fact, I'll approve. You may proceed.

  6. #6
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    How did this go? Did it get played?
    Quote Originally Posted by Splug View Post
    I'll allow it. In fact, I'll approve. You may proceed.

  7. #7
    Senior Member Psyberwolfe's Avatar
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    I didn't get to play so chances are good the answer is no. However we had a whole slew of Infinity players show up and check out the scene.
    póg mo thóin
    If I tell you, "You're wrong," you'll need to click this.

    Does anybody else find it odd, by the way, that the information age has led to language becoming an oblique and imprecise tool where even the most straightforward phrasing is pored over with chicken entrails and bone tossing to divine the true meaning?

  8. #8
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    That's awesome.
    Quote Originally Posted by Splug View Post
    I'll allow it. In fact, I'll approve. You may proceed.

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