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Thread: Gargantuan releases?

  1. #31
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    Thank you for acknowledging the plight of the farrow. All we would have needed was a pork node, that's it! And so many problems would be solved.

  2. #32
    Senior Member Warpaint's Avatar
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    Quote Originally Posted by ace423 View Post
    Thank you for acknowledging the plight of the farrow. All we would have needed was a pork node, that's it! And so many problems would be solved.
    I think I'm going to just bring a can of Spam glued to a 120-mm base. It will still be better than the Mountain King.

  3. #33
    Senior Member Salubrious_vampire's Avatar
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    Quote Originally Posted by ace423 View Post
    Thank you for acknowledging the plight of the farrow. All we would have needed was a pork node, that's it! And so many problems would be solved.
    Yes. As amusing as the lesser beast is, farrow really needed just about anything else.

    Quote Originally Posted by Caldera02 View Post
    You got Legion's Heavy count wrong. Seraph is an 8 pt light.
    Well yes, but as the joke goes, the Blitzer is our 7-8 point heavy, just costing 9 for some bizarre reason. :P

    Quote Originally Posted by Frost View Post
    Quality over quantity. Just because ret has more heavies doesn't mean they come close to comparing to Mulg, Earthborn, Mauler, Bomber. I get its about options but you have pretty nice heavy options.

    Edit: Actually, since the Mammoth counts as like -1, you probably should have received like a 13pt heavy to make up for it.
    Nice heavy options yes, but they're starting to fade. Rok is the only heavy beast introduced into all of MKII for trollbloods, and our heavies are starting to lose something in the colossal meta. Blitzer's repulsion won't clear a zone of a colossal. Earthborn needs to bring his own heavy weapon to steal against a colossal or end up swinging pow 16s. None of the mauler's power attack shenanigans work on a colossal, and with his base pow 16 you might as well just bring a pyre troll instead for the damage buff and buff up rok and mulg instead. Bomber can't hit a colossal and catch a bunch of surrounding troops as his bombs get swallowed up by the 120mm base, and he's 10 points of "barely going to scratch a colossal in melee." Rok and Mulg are both characters in a character restricted format (yeah yeah, I know my general theory is I don't play tournaments so I don't need to care, but if I was arguing this solely from my point of view "I want more cool heavies to paint" would be all the logic I needed).

    Though Ret's kind of hard to compare. Your heavies are all kind of fun and funky toolboxes, with your infantry wiping out heavies for you (a different problem in the colossal meta). Outside of an eMadrak list, trolls still like to use heavies to remove big threats.

  4. #34
    Senior Member Salubrious_vampire's Avatar
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    So, privateer's usually pretty nitpicky about making rules use the same language, right? Just noticed eGrissel has inspiration [faction] while the new Makeda has inspiration [Skorne]. Is there a functional difference that might hint at future releases? At first I thought skorne allies, but allies seem to be both faction and have the faction name on the statline.

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