Originally Posted by
Caldera02
Is that necessarily a bad thing? The shield gens can be assaulted from adjacent hexes and then the ports are open for attack again. I guess if we don't have that many turns to react like that then yea probably not a worthwhile goal to make them that hard.
If we drop the shields, I'd say change those spots into something else worthwhile, because that was our opening strat was trying to block those off. If they just become hive cities or something else, that would be fine I think.