Quote Originally Posted by Caldera02 View Post
Is that necessarily a bad thing? The shield gens can be assaulted from adjacent hexes and then the ports are open for attack again. I guess if we don't have that many turns to react like that then yea probably not a worthwhile goal to make them that hard.

If we drop the shields, I'd say change those spots into something else worthwhile, because that was our opening strat was trying to block those off. If they just become hive cities or something else, that would be fine I think.
I agree with the change to hive cities or something. I see your point, but it could be an issue and would rather decide it before we see how those challenges result as that skews opinions a lot.