Quote Originally Posted by RealGenius View Post
I think most people are building towards a specific list at a larger size and sometime things don't break down evenly, especially at the lower points levels. Tinkering with wargear to make exact points, or change things even more if you are adding a unit that costs more than 250 points. I think all that will be ok, just to simplify building and judging.
I've read this several times, and I'm not sure if you are supporting Dandy Pandy's idea or my objection to it. If the former though, I would say that it's not just about switching out gear on units. HQs are an issue. If you want to bring a generic hq, sure you could bring a tooled down version maybe at the smaller points. But what if you are building towards a named character at higher points? Especially one who might not be super-survivable but has other benefits?

I am one of those people building towards a certain list at 1500/1850 point range, and those lists are built around Lias, but bringing him at 500-750 points would gimp my lists at those points. Keeping a random other HQ I don't want at higher points, gimps those builds. Also, it might be fun for some of us either trying out new armies or (like me) returning to the game after a LONG absence, to be able to play around with and try out different units that we might be unsure of at higher point builds.