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  1. #1
    Senior Member Caldera02's Avatar
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    Quote Originally Posted by Sloth View Post
    So what exactly is the problem with this? So you don't get an extra free power. You still have access to any primaris power since you can still exchange any roll on a table for the primaris.
    Because he wants his cake and eat it too!!!
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  2. #2
    Senior Member noodlers's Avatar
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    Quote Originally Posted by Sloth View Post
    So what exactly is the problem with this? So you don't get an extra free power. You still have access to any primaris power since you can still exchange any roll on a table for the primaris.
    yea me too

  3. #3
    Senior Member Nick's Avatar
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    Quote Originally Posted by RealGenius View Post
    The ITC FAQ is like the old INAT FAQ with almost the same people on the council. As far as I know it is the only tournament FAQ out there.
    Yeah, that's about what I figured.

    Quote Originally Posted by Sloth View Post
    So what exactly is the problem with this? So you don't get an extra free power. You still have access to any primaris power since you can still exchange any roll on a table for the primaris.
    Besides that in any army's case I'm generally against incorrectly breaking the RAW when there's no "interpretation" to be made on rule that's unambiguous when read carefully, in practical game terms, it has a hugely detrimental effect if you're playing summoning with heralds and horrors (as I said, to the point of not even bothering to bring your best tournament army that you've been practicing and modeling).

    By the RAW, the Heralds will get 3 roll on malefic on top of the summoning, which means much higher chances to get cursed earth and incursion, which are key (you are going to have a very hard time if you don't have some units that can cast these in addition to the primaris each turn). Not only do you get 1 less malefic power per herald under the FAQ change thanks to having to burn 1 for the summoning primaris, but you are less likely to get the powers you need on the 2 remaining powers because you have to give up one of the bad powers for Summoning which means you can roll that one a second time instead of re-rolling for the ones you need.

    For horrors it's even worse - you only get 1 roll on malefic, so under the FAQ change to the focus powers, now they have to burn it up for the primaris. All of the sudden you never have horrors casting summoning + incursion or summoning + cursed earth anymore from those units, which is crippling. Overall an army that's already pretty dependent on chance for power generation and casting has way less access to generating two key powers, and will have less units capable of casting those spells. So that's the problem for Daemon players with changing the Psychic Focus rule.

  4. #4
    Quote Originally Posted by Nick View Post
    Yeah, that's about what I figured.



    Besides that in any army's case I'm generally against incorrectly breaking the RAW when there's no "interpretation" to be made on rule that's unambiguous when read carefully, in practical game terms, it has a hugely detrimental effect if you're playing summoning with heralds and horrors (as I said, to the point of not even bothering to bring your best tournament army that you've been practicing and modeling).

    By the RAW, the Heralds will get 3 roll on malefic on top of the summoning, which means much higher chances to get cursed earth and incursion, which are key (you are going to have a very hard time if you don't have some units that can cast these in addition to the primaris each turn). Not only do you get 1 less malefic power per herald under the FAQ change thanks to having to burn 1 for the summoning primaris, but you are less likely to get the powers you need on the 2 remaining powers because you have to give up one of the bad powers for Summoning which means you can roll that one a second time instead of re-rolling for the ones you need.

    For horrors it's even worse - you only get 1 roll on malefic, so under the FAQ change to the focus powers, now they have to burn it up for the primaris. All of the sudden you never have horrors casting summoning + incursion or summoning + cursed earth anymore from those units, which is crippling. Overall an army that's already pretty dependent on chance for power generation and casting has way less access to generating two key powers, and will have less units capable of casting those spells. So that's the problem for Daemon players with changing the Psychic Focus rule.
    Actually, you'll never have the 10 man pink horrors casting more than one power per turn, because the ITC FAQ explicitly denies the ability to cast more powers than your mastery level (sorry grey knights!)

  5. #5
    Senior Member Sloth's Avatar
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    Quote Originally Posted by Nick View Post
    Yeah, that's about what I figured.



    Besides that in any army's case I'm generally against incorrectly breaking the RAW when there's no "interpretation" to be made on rule that's unambiguous when read carefully, in practical game terms, it has a hugely detrimental effect if you're playing summoning with heralds and horrors (as I said, to the point of not even bothering to bring your best tournament army that you've been practicing and modeling).

    By the RAW, the Heralds will get 3 roll on malefic on top of the summoning, which means much higher chances to get cursed earth and incursion, which are key (you are going to have a very hard time if you don't have some units that can cast these in addition to the primaris each turn). Not only do you get 1 less malefic power per herald under the FAQ change thanks to having to burn 1 for the summoning primaris, but you are less likely to get the powers you need on the 2 remaining powers because you have to give up one of the bad powers for Summoning which means you can roll that one a second time instead of re-rolling for the ones you need.

    For horrors it's even worse - you only get 1 roll on malefic, so under the FAQ change to the focus powers, now they have to burn it up for the primaris. All of the sudden you never have horrors casting summoning + incursion or summoning + cursed earth anymore from those units, which is crippling. Overall an army that's already pretty dependent on chance for power generation and casting has way less access to generating two key powers, and will have less units capable of casting those spells. So that's the problem for Daemon players with changing the Psychic Focus rule.
    I agree this is not as powerful as RAW, but it hardly makes the army unplayable. I think you are over reacting a bit.


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  6. #6
    Senior Member Nick's Avatar
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    Quote Originally Posted by ccrraazzyyman View Post
    Actually, you'll never have the 10 man pink horrors casting more than one power per turn, because the ITC FAQ explicitly denies the ability to cast more powers than your mastery level (sorry grey knights!)
    This is a good point. The 6th edition mechanic for Horrors is just generally outdated for 7th Psyker rules, to the player's detriment....hey look I spent all the points on getting them to be 3 warp charges a turn. What's that, you only roll based on mastery? So just once? Hooray.

    If only they had updated the CSM and CD books instead of starting in with all the Daemonkin stuff :-( we'll see if there's a Tzeentch book that improves things or not.

    Quote Originally Posted by Sloth View Post
    I agree this is not as powerful as RAW, but it hardly makes the army unplayable. I think you are over reacting a bit.
    I didn't said it made the army "unplayable," I said it was crippling to the point of where I probably won't bother bringing it to a tournament even though under RAW it's my favorite and best-performing army. I've played with CD summoning psykers at a bunch of tournaments ranging from the first big one of 7th (WGC last year) to a big tournament two weeks ago, across three different cities under various metas with all the new stuff coming out every month. So I think I have more than even experience and practice to judge the extent of how much this impacts CD Psykers and competitiveness.

  7. #7
    Fashionably Late daKing's Avatar
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    Nick they saw you practicing and decided you were OP and banhammered your ass!
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  8. #8
    Senior Member Nick's Avatar
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    Quote Originally Posted by daKing View Post
    Nick they saw you practicing and decided you were OP and banhammered your ass!
    that must be it because I see barely anyone playing Chaos Daemons at events, and when they do it's Flying Circus and not my stuff 0.o

  9. #9
    Senior Member RealGenius's Avatar
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    The ITC FAQ is like the old INAT FAQ with almost the same people on the council. As far as I know it is the only tournament FAQ out there.

  10. #10
    Senior Member rand0mnumb3r's Avatar
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    Who doesn't like having ML2 psykers with 5 powers?

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