I'm in
I'm in
I'm game!
If it started slow it'd be incentive to get my elves painted, and actually learn fantasy.
I would be willing to mediate the campaign. Help Todd run it but not do the paper work in short.
"The Machine will grind you down."
Inventor of the "Chris Noble".
Bayou 2011 "Hero to Zero"
Lone Wolf 2011 9 3rd overall. "GateKeeper"
2013 North Texas Battles 3rd overall and tied for 3rd best sport.
"He's a judicious calculating master tactitician who will exploit the slightest weakness in anyone's plan and known for building intricate masterful lists that are incredibly hard to destroy and making people pay dearly for tactical mistakes. "
Small games sound good 500-2000 points that way units could be used that aren't normally used.
Speaking from past experience there are several formats that work very well in this type of setting.
One is the blind map, IE you have a pre made map with each zone labeled and each player records their moves privately and a judge reads over the moves and declares when a conflict occurs.
Two is banners are known and moves made out in the open, suggesting each army can some how scry/spy on each others movements. This can become kinda gridlocked quickly as hot spots will see a swarm of banners heading to a key point.
As for size, playing a small 200 to 500 warband game before the actual game can often be fun and lead to key edges that normally an army would not get.
You can also make banners smaller or large if they have units supporting or interrupting their supplies via being close to or in contact but not fighting a banner.
Example: 1 banner is supported by a friendly banner that is in a space behind it. That banner can have more points added to its roster or some other edge.
Example: 1 banner is within 1 or 2 spaces of a unengaged enemy banner. That banner can have points reduced from its roster or some other disadvantage.
These are just some of the ways I have played out campaigns in the past. If anyone playing or running this needs a hand let me know and I will share whatever knowledge I have.
"The Machine will grind you down."
Inventor of the "Chris Noble".
Bayou 2011 "Hero to Zero"
Lone Wolf 2011 9 3rd overall. "GateKeeper"
2013 North Texas Battles 3rd overall and tied for 3rd best sport.
"He's a judicious calculating master tactitician who will exploit the slightest weakness in anyone's plan and known for building intricate masterful lists that are incredibly hard to destroy and making people pay dearly for tactical mistakes. "
I'm in
I've found a few different systems people have come up with and I am kind of reading through them and trying to see what I think would work best. I don't know yet if I am going to use one of these, or come up with some modified version of my own, but give me a bit of time to sort through it. I will give more information on what is to come as soon as I can get my mind around some of this, but I'm glad there's such a good response, I think this could be something pretty fun for us.
I'm still a WHFB noob, but I'd be in.