in their profile it says they are infintry but on pg 28 it says units with personal teleporters are jump infintry... questions are can interceptors get in rhinos? and how far do they move 6 or 12? i have heard both. ideas?
in their profile it says they are infintry but on pg 28 it says units with personal teleporters are jump infintry... questions are can interceptors get in rhinos? and how far do they move 6 or 12? i have heard both. ideas?
jump infantry cant get in vehicles... so they wouldn't be able too
i believe they move 12" like jump infantry
They are jump infantry due to their wargear (it says they are jump infantry, not that they "move as jump infantry"). Being listed as infantry in the army list section is misleading. They move 12" and cannot embark into any vehicle other than a storm raven.
Originally Posted by RigphoriaOriginally Posted by SplugOriginally Posted by Rigphoria
not that they need transporting, with that 30" move of theirs
my blog - Skorne and Retribution
"I am... unfamiliar with this 'Molik Karn missile'. Is it something I should be concerned with?" - PP Forum battle report
"Luck is statistics taken personally" - Penn Jillette
yeah but i wanted to get a feel for what i was working with. they are odd to play with... but the 30 jump was cool, i got to cook a dread rear armour and then a baal pred... not to bad.
I've had weird luck with my interceptors too. But what is pretty sweet is that dreadknight with the teleporter and I put the incinerator and gattlingpsilencer on it. Mowed down 20 kroot in a turn. I need to practice with interceptors more though they've got great potential