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Thread: GW to Realease a New FAQ.

  1. #11
    Senior Member rand0mnumb3r's Avatar
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    Quote Originally Posted by noodlers View Post
    why can a space wolf dreadnought take a storm shield
    Because it only makes sense that after 10k years at least 1 marine chapter realized that giving their giant walking slabs of metal another tiny piece of metal triples its durability.

    How this works noone knows. The Mechanicus are also still trying to figure out why the shield only blocks from the front when the shield arm could never physically be able to aim the shield anywhere but left.

    The real reason is that Storm Shields are in fact Draigo's toe nail clippings and retain a portion of his plot armour. And the Shield Eternal is simply an autographed toe nail clipping.
    I Noodlers, solemnly swear not to buy any new or used models until I have completed the following

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  2. #12
    Senior Member CRP's Avatar
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    Quote Originally Posted by rand0mnumb3r View Post
    Because it only makes sense that after 10k years at least 1 marine chapter realized that giving their giant walking slabs of metal another tiny piece of metal triples its durability.

    How this works noone knows. The Mechanicus are also still trying to figure out why the shield only blocks from the front when the shield arm could never physically be able to aim the shield anywhere but left.

    The real reason is that Frost Shields are in fact Leman Russ's toe nail clippings and retain a portion of his plot armour. And the Shield Eternal is simply an autographed toe nail clipping.
    Fixed
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  3. #13
    Senior Member CRP's Avatar
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    The frost shield is the only way to run SW dreads. Don't put me in a box, bro.
    "Don't take my win from me! I don't have many to claim!"
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  4. #14
    Senior Member Caldera02's Avatar
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    "(just watch. Dark Eldar are going to take a gut shot)"

    This made me laugh because it's true....
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  5. #15
    Senior Member CRP's Avatar
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    Dark Eldar crybabies!
    "Don't take my win from me! I don't have many to claim!"
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  6. #16
    Senior Member rand0mnumb3r's Avatar
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    Quote Originally Posted by CRP View Post
    Dark Eldar crybabies!
    The last FAQ before the ravenwing was them nerfing Archon Shadowfields. It wasn't even a RAW issue either.

    They decided Feel no Pain doesn't count as "passing" the invulnerability save. It is the only exception to the Feel no Pain rule that I know of, and they released this like 2 weeks after completely gutting Archons in the new book.

    It was kind of a pointless nerf because no sane person would ever take an Archon after the nerfs, but it does make you wonder why they bothered to do it.
    I Noodlers, solemnly swear not to buy any new or used models until I have completed the following

    Painted my Chaos Space Marines, Dark Angels, and Imperial Guard to a tournament standard

  7. #17
    Senior Member CRP's Avatar
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    Quote Originally Posted by rand0mnumb3r View Post
    The last FAQ before the ravenwing was them nerfing Archon Shadowfields. It wasn't even a RAW issue either.

    They decided Feel no Pain doesn't count as "passing" the invulnerability save. It is the only exception to the Feel no Pain rule that I know of, and they released this like 2 weeks after completely gutting Archons in the new book.

    It was kind of a pointless nerf because no sane person would ever take an Archon after the nerfs, but it does make you wonder why they bothered to do it.
    They knew cheese balls out there would be allying Eldar and DE.

    See it's not that difficult when you look at it objectively.
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  8. #18
    Senior Member rand0mnumb3r's Avatar
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    Quote Originally Posted by CRP View Post
    They knew cheese balls out there would be allying Eldar and DE.

    See it's not that difficult when you look at it objectively.
    I don't know whats worse.

    They nerfed/removed Dark Eldar HQs into the ground because they could be allied to Eldar.
    or
    They have no idea what they are doing.
    I Noodlers, solemnly swear not to buy any new or used models until I have completed the following

    Painted my Chaos Space Marines, Dark Angels, and Imperial Guard to a tournament standard

  9. #19
    Fashionably Late daKing's Avatar
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    DE HQs are a huge liability. You have to put them in a transport because they are the only army that doesn't have a jump pack or bike option, but there aren't any good units to put them with in transports either. They aren't comparatively good in combat and don't buff their squad, let alone the army. The army just wants to be venoms, raiders and ravagers, which surprise! are awesome additions to Eldar.

    I'm not complaining because my Eldar army is really good because of DE, but the DE part isn't cool.
    Last edited by daKing; 03-24-2016 at 07:44 AM.
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  10. #20
    Senior Member CRP's Avatar
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    Quote Originally Posted by daKing View Post
    DE HQs are a huge liability. You have to put them in a transport because they are the only army that doesn't have a jump pack or bike option, but there aren't any good units to put them with in transports either. They aren't comparatively good in combat and don't buff their squad, let alone the army. The army just wants to be venoms, raiders and ravagers, which surprise! are awesome additions to Eldar.

    I'm not complaining because my Eldar army is really good because of DE, but the DE part isn't cool.
    So basically, DE are like a fat guy with a cool car.
    "Don't take my win from me! I don't have many to claim!"
    -Dandy

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