I agree on deathstars, but I think that there are other ways to go about it. Look at other comp options to reduce or negate the ability to run massive deathstars. Chris has even been brainstorming some, and was asking for input on one idea he had. However, I don't think 6 dicing "killer spells" to single roll or die is a ballanced game mechanic, nor is it "tactics bro". 6 dicing killer spells all over the place is not brilliant tactics, it's just as cheesy and bullsh1t as running massive deathstars.