Sportsmanship would be a simple good game or bad game.
Each Mission will have a primary Objective
one Win condition. No more need to win by a lot or a little. Just win.
Standard Missions
Seize ground
3 Objective
5 Objective
Capture and Control
Kill points
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Hobby would be same battle system so its not confusing from week to week but point % and prizes would differ.
Prizes for Hobby/ Theme Tournaments
1st Overall
2nd Overall
3rd Best Painted
Point spread per round Percentage
battle 20% 20
Painting 40% 40
Sportsmanship\Theme\Balance 40% 40
Total per round 100% 100
3 rounds 300
Mission will have a primary objective
Random effects such as below:
2-4 round table effect
Night fight
Firestorms
Null zone
Shrouding effects
random effects
Pull Primary Objectives from Mission bank (Need to create this)
These are ideas i am just throwing up on the board for now.