Results 1 to 7 of 7

Thread: Wood Elves for Lone Wolf

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Senior Member
    Join Date
    Oct 2010
    Posts
    1,064

    Wood Elves for Lone Wolf

    Here are the two lists i am bouncing in between

    Lvl 4 metal, 4+ Ward, Dispel Scroll

    BSb on steed, Hail of Doom, 5 point sword, 6+ ward

    20 TrueFlight musician/banner

    20 TrueFlight musician/banner

    10 Deepwood scouts with +1 to wound evil. musician/banner

    10 Waywatchers

    12 Wild Riders w/Shield +1 Move banner full command

    4 War hawk riders

    4 War hawk riders

    10 Wardancers with asari Spears

    2 x eagles

    Swedish 9.8ish..


    Lvl 4 metal, 4+ Ward, Dispel Scroll

    BSb on steed, Hail of Doom, 5 point sword, 6+ ward

    20 TrueFlight musician/banner

    20 TrueFlight musician/banner

    10 Deepwood scouts with +1 to wound evil. musician/banner

    10 Waywatchers

    9 Wild Riders w/Shield +1 Move banner full command

    4 War hawk riders

    4 War hawk riders

    Glade Lord with 3+/4+ Orge Blade, dragon bane gem, eagle

    2 x eagles

    Swedish 10.3

    oops they both had eagles
    Last edited by Minus67; 11-10-2014 at 11:13 PM.

  2. #2
    Senior Member Geist's Avatar
    Join Date
    Oct 2010
    Posts
    1,428
    They are almost exactly alike. Hard to tell what would work better.

    I think Nate hit it on the head under the warriors comments. If your going to go for low bottom out get as close to a 6 or whatever the lowest possible is and play hard, if your going for fluffy head for the ceiling and play denial. Right now your two list look they are straining at the bit to go either way. But that's my take on it.
    "The Machine will grind you down."
    Inventor of the "Chris Noble".

    Bayou 2011 "Hero to Zero"
    Lone Wolf 2011 9 3rd overall. "GateKeeper"
    2013 North Texas Battles 3rd overall and tied for 3rd best sport.

    "He's a judicious calculating master tactitician who will exploit the slightest weakness in anyone's plan and known for building intricate masterful lists that are incredibly hard to destroy and making people pay dearly for tactical mistakes. "

  3. #3
    Senior Member
    Join Date
    Sep 2012
    Posts
    354
    I like list 1 but drop a some dancers so it is more of a hit squad and add a eagle or 2. Need more cheap throw away units. The dancers need to be minimal size. That is what makes them hurt. F killing blow.

    The ability to double flee with war hawks and eagles is nasty. But I don't know what the comp hit for woodies is for multiple flyers.

  4. #4
    Senior Member
    Join Date
    Oct 2010
    Posts
    1,064
    oops, they both had two eagles

  5. #5
    Junior Member
    Join Date
    Oct 2010
    Location
    Austin
    Posts
    9
    The Glade Lord is a bit risky. I like the first list, but I agree with SilverBullet. Two units of five Wardancers would be better. Cheap, but still able to clear chaff and go after characters.

  6. #6
    Fashionably Late daKing's Avatar
    Join Date
    Sep 2010
    Posts
    2,375
    You should put your level 4 on a unicorn
    Wrecking Crew Member

    I would punch his baby in the face! thats how i roll! ask around, it happens! ~spines

  7. #7
    Senior Member Revenant's Avatar
    Join Date
    Sep 2010
    Location
    Buda, Texas
    Posts
    733
    I wouldn't run that big of way watchers without scroll of shielding.
    Warhammer legend 1990 -2015. RIP Warhammer Fantasy. F**k GW
    Warmachine legend in training!
    Kings of War if I have to...

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •