Quote Originally Posted by RedArmy View Post
I will clarify the wording, it is more than 2/3 of the unit. I hadn't really thought about vehicle squadrons though. Fluff wise it's easy to perceive of infantry models removed from the table as having been "casualties but not deaths" and returning to battle, but having a vehicle that exploded reappear doesn't make as much sense. Rules wise I don't know that it's fair to distinguish between the two though ... you are paying the points for the vehicle which we are assuming that GW properly point-costed (*cough*yeah right *cough*), why penalize players who choose vehicles as part of their forces ... ummm, so yeah I guess it would count for vehicle squadrons as well, although if people have input on that I'm willing to reconsider ... thoughts anyone?
I think vehicles can be treated as individuals for this purpose. So if you take a squadron of 3 and 2 blow up but one doesn't, then you have a single vehicle left, which can either be fielded on its own or combined with other singletons into a new squadron. That way you are getting one-to-one parity whether people use squadrons or not. Otherwise, like John said, you're creating a significant advantage for fielding squadrons.

And thanks for the clarification. I already went back through and changed up a lot of mine anyway to have 6, as that one jetbike all alone is probably running away anyhow.