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Thread: Working on new WoC list

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  1. #1
    Senior Member RedArmy's Avatar
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    Working on new WoC list

    So, with Sweedish dropping into at least some GTs next year I'm looking at altering my WoC builds, which all mostly fall in the 4-6 range in what I run to now. Alot of the more common WoC units and such are comped pretty hard. I am playing around with the idea of a foot-horde, but one that's not too slow, with a couple of quicker elements to outflank and hit in the backlines, but I'm still having trouble getting down into the comp score range I would really like. Here are a couple of builds I'm looking at, can I get some feedback on this?

    Diso-Lord (Chaos Lord on Disc), Mark of Tz
    Flaming Breath, Soul Feeder, Third Eye
    TOE, Crown of Command, Dragonhelm
    great weapon
    [avoiding the 3++ saves me 4.2 points of comp, and I figure 4++ rerolling 1's is still pretty surviveable, and with a lucky roll on eye of the gods can still get to 3++]

    Exalted BSB, Mark of Nurgle
    Scaly Skin
    ToP, ironcurse icon
    great weapon
    Palanquin of Nurgle

    Sorceror, Level 2 (unmarked) - Lore of Fire
    Ruby Ring, Dispel Scroll

    Chariot of Slanesh
    Chariot of Slanesh
    5 warhounds
    5 warhounds
    19 Warriors of Nurgle, Full command, banner of swiftness (halberds and shields)

    8 Chaos Ogres of Nurgle, Full Command, great weapons
    Gorebeast Chariot of Slanesh

    5x Skullcrushers, muso + standard, banner of eternal flame, ensorcelled weapons


    So, that list comps in at a 7.6, which is still pretty low comp score. The idea is for the warriors and ogres to hold the center of my line with support from the chariots, while the skullcrushers and disco-lord to cause havok on a flank and behind the lines. I'm concerned as this obviously is not the common netlists, but yet still has a bit of a low/tough comp score.

    Now, another thought that I had (but I'm not sure if it moves the list to being too soft) was to drop flaming breath, a gorebeast chariot, one skullcrusher and switch from ensorcelled weapons to lances on the skullcrushers and that gives me points for 13 Forsaken. That's another core MMU unit, and would give me a comp of 10.7; yes that's then a weaker list, but it's also 310 victory points gained in each match before a single dice is rolled.

    I'm feeling like my dwarfs are a safer bet to take, as my Bayou build comps in at 13.3 for a pretty tough list, and some alterations to possibly tighten it up a bit more that i was looking at still leave it at an 11.8 or so. I'm having alot of fun with my WoC, but if I compare the initial list up top to my dwarfs I'm talking an extra 420-570 victory points before the game ever starts.

    Anyways, I appreciate any feedback on the WoC list(s) above. Obviously it's a tougher go to put that in some of our monthlys, or against some of the normal GT lists we see, but trying to look at this with an eye towards the possibilities once Sweedish drops and how it might perform in that altered meta.
    Last edited by RedArmy; 11-05-2014 at 07:31 PM.

  2. #2
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    Shagoths are where it's at in Swiss comp.

    Less cannons and bolt throwers to shoot them down.

    The disco lord has to be a -100 with all the gear you gave him.
    Last edited by SilverBullet; 11-05-2014 at 08:19 PM.

  3. #3
    Senior Member RedArmy's Avatar
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    Hmmm, if I drop the gorebeast and go with 4 skullcrushers i can afford that shaggoth a d my list goes to 9.1 and I'm much more comfortable with that comp ... might have to play with this for a bit, I like it.

  4. #4
    Senior Member RedArmy's Avatar
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    Disco lord is mid/low 60s, as he only has the 4+ not 3+. With the 3++ he is right at or over 100.
    Last edited by RedArmy; 11-05-2014 at 10:51 PM.

  5. #5
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    Are Shaggoths good? I was looking at a Shaggoth or a Ghorgon for Beastmen in the Legions of Chaos.
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  6. #6
    Senior Member RedArmy's Avatar
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    Depends on the meta kind of. 6 s6 attacks, good movement, terror, t5 with 6 wounds ... but no defense besides that 4+ armor (and t5). In sweedish comp though they are only -7, wheras a tooled up chimera runs you 22-30, and a couple of chariots around 20 (those options being close to similar point costs).

    Edit, actually with equipment upgrades it can be 6 s8 attacks or 7 s6.
    Last edited by RedArmy; 11-05-2014 at 10:55 PM.

  7. #7
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    I was building a list that had 2 of them with 2hw they are i4.

    Or run 2 giants for the stubborn. They can pin units so your foot troops can come in and mop up.

    Cannons won't be so abundant in Swed comp.
    Last edited by SilverBullet; 11-06-2014 at 01:08 AM.

  8. #8
    Senior Member Caldera02's Avatar
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    I've been schooled on Giants! They seem like fun
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  9. #9
    Member Nathan Brakel's Avatar
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    Agreed; most of the good cannons are comped pretty high. I.e. 1 Ironblaster 27 pts and a second is an additional 55 pts. 8.2 off your comp for just those two.
    I will only take one (if that) to Lonewolf.

  10. #10
    Senior Member Beamo's Avatar
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    anyone have a link to the comp matrix? I'd like to score my army and keep it in mind for adjustments?

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