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Thread: Part-time/drop in players needed

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  1. #24
    Senior Member Sloth's Avatar
    Join Date
    Mar 2014
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    192
    Quote Originally Posted by RealGenius View Post
    What about:

    • Challenger declares attack on hex and point value (max 2000)
    • Defender is chosen and declares how many points will be used in defense (max 2000)
    • Attacker can re-commit forces, up to 500 points more, but only by posting his list to the forum.


    This gives the defender an advantage and allows people an easy way to intentionally lose a fight. If we want to give up a hex, someone can attack with 2000 points and we can just commit 250 points in defense ensuring that we don't lose any forces fighting for something we want to give up anyway.
    I like the idea of having the attacker determine the points value of the game (1500 - 2K), then the defender can bring up to that amount. This will make it much easier to setup the games since both sides can build their list before hand and there is no on-the-fly adjusting required. I don't like the idea of one side having more points than the other or any back and forth. It just seems like it would make things more complicated and less fun.

    Oh yeah, all my lists will be 2000 points. Bugs are expensive.
    Last edited by Sloth; 07-13-2015 at 05:18 PM.


    Yours Truly,
    Skymarshall Baron Von Castle Void Shield

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