the dreads job is to take out land raiders or monstrous creatures. the lord of death and the sang. are bullet magnets i care less if they make it to the enemy lines so long as they soak up 90- 100 percent of his fire power. the 10 man drop pod squad job is anti monstrous creature or anti transport. the razor backs are to from a advancing wall while giving the rhino of 10 men a cover so when the line reaches enemy troops he takes a total of 25 assault troops to the face. they are also for holding objectives.
The Dev's i am not 100 percent on taking but they are for anti light vehicle and anti heavy infantry like termys. they are also for a last ditch effort to kill a land raider if my dice are failing me really really badly. for horde army's i have my blood talons and a assault cannon dread nought. things i am thinking of doing
1. dropping the Dev squad for another dreadnought with assault cannon
2. dropping the rhino and giving the squad a drop pod and making them all flamers ( 2 guys and the sarge)
3.dropping a rhino and a drop pod and the Dev squad to take a storm raven.
advice, comments welcome please help em revise and edit this list.
Last edited by littlewill; 03-16-2011 at 11:36 PM.
Reason: spelling