Please note that the mechanism for challenges will change for turn 2. If you weren't in on the discussion, the goal was to be able to have all armies play an equal number of games each turn, but it made for a rough execution. Upon putting our heads together we are going to try another approach for campaign turn 2. Communicate in your groups on your private boards to make the moves that you want. Then each faction captain will come together and declare their attacks. For the rules, see the rules packet, it has been updated. If I need to clarify or reword something let me know. Thanks guys.