ok folks,

Here are the day one missions. Day two will be given at the event but they will be similar to these. Day one is Battle points that will set your bracket for day 2.

Also be aware that Prices will be going up July 5th so get on those registrations.

http://spacecitycon.com/


2013 Space City Con 40k GT
Saturday: Round One
Deployment: Hammer and Anvil
Special Rules:
Night fight, Mysterious Objectives

Objective placement:
The winner of the choice of sides places the first objective. All objectives must be placed on
the “ground” floor, and have a 3” spherical zone of control.

Primary Goal: Win: 12 BP Tie: 6 BP Loss: 2 BP
Emperor’s Will: 2 Objectives worth 3 VP each
Each player will place one objective in the opponent’s deployment zone.

Secondary Goal: Win: 8 BP Tie: 4 BP Loss: 0 BP
Crusade: 3 Objectives worth 3 VP each
One must be placed in the center of the table. Two are then place in “No Man’s Land”

Tertiary Goals:
All of these count for each of the above to determine who wins the goal.
First Blood: 1VP
Slay the Warlord: 1VP
Line breaker: 1VP
Any Warlord trait that adds victory points, and the extra point for killing a Tau Ethereal
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Score Card:
Player Name: ___________________________ Your Total BPs: ________________
Opponent Name: ________________________ Opponents Total BPs: ___________
Table Number: ___________
Round: ________
Primary Mission (Circle One): Win: 12 BPs Tie: 6 BPs Lose: 2 BPs
Secondary Mission (Circle One): Win: 8 BPs Tie: 4 BPs Lose: 0 BPs
Sportsmanship(Circle One): Excellent Game Average Game Bad Game
Number of turns completed: __________


2013 Space City Con 40k GT
Saturday: Round Two

Deployment: Dawn of War
Special Rules:
Night fight, Mysterious Objectives, Fast Recon

Objective placement:
The winner of the choice of sides places the first objective. All objectives must be placed on
the “ground” floor, and have a 3” spherical zone of control.

Primary Goal: Win: 12 BP Tie: 6 BP Loss: 2 BP
The Scouring: 6 Objectives worth 1-3 VP each (see below)
Each player will place two objectives in the opponent’s deployment zone. The other must be
placed in “No Man’s Land.” The amount of VP each objective is worth is determined immediately
before the “seize the initiative” roll is made. Two are worth one point, two are worth 2 points, and two are worth 3 points. Randomly determine what each objective is worth

Secondary Goal: Win: 8 BP Tie: 4 BP Loss: 0 BP
Relic:
It must be placed in the center of the table. Note a unit holding the relic cannot control and
objective. Vehicles may never claim the Relic. The Relic follows the mysterious objective rules.

Tertiary Goals:
All of these count for each of the above to determine who wins the goal.
First Blood: 1VP
Slay the Warlord: 1VP
Line breaker: 1VP
Any Warlord trait that adds victory points, and the extra point for killing a Tau Ethereal
----------------------------------------------------------------------------------------------------------------
Score Card:
Player Name: ___________________________ Your Total BPs: ________________
Opponent Name: ________________________ Opponents Total BPs: ___________
Table Number: ___________
Round: ________
Primary Mission (Circle One): Win: 12 BPs Tie: 6 BPs Lose: 2 BPs
Secondary Mission (Circle One): Win: 8 BPs Tie: 4 BPs Lose: 0 BPs
Sportsmanship(Circle One): Excellent Game Average Game Bad Game
Number of turns completed: __________


2013 Space City Con 40k GT
Saturday: Round Three
Deployment: Vanguard Strike
Special Rules:
Night fight, Mysterious Objectives,

Objective placement:
The winner of the choice of sides places the first objective. All objectives must be placed on
the “ground” floor, and have a 3” spherical zone of control.

Primary Goal: Win: 12 BP Tie: 6 BP Loss: 2 BP
Purge the Alien:
Each unit destroyed is a VP

Secondary Goal: Win: 8 BP Tie: 4 BP Loss: 0 BP
Crusade: 5 Objectives worth 3 VP each
One must be placed in the center of the table. Each player places 1objective in “No Man’s
Land”. Each player must place one in the opponent’s deployment zone

Tertiary Goals:
All of these count for each of the above to determine who wins the goal.
First Blood: 1VP
Slay the Warlord: 1VP
Line breaker: 1VP
Any Warlord trait that adds victory points, and the extra point for killing a Tau Ethereal
----------------------------------------------------------------------------------------------------------------
Score Card:
Player Name: ___________________________ Your Total BPs: ________________
Opponent Name: ________________________ Opponents Total BPs: ___________
Table Number: ___________
Round: ________
Primary Mission (Circle One): Win: 12 BPs Tie: 6 BPs Lose: 2 BPs
Secondary Mission (Circle One): Win: 8 BPs Tie: 4 BPs Lose: 0 BPs
Sportsmanship(Circle One): Excellent Game Average Game Bad Game
Number of turns completed: __________