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Thread: Feed back on changes to 40k rule set

  1. #1
    Hedgefund (Admin) Darkwynn's Avatar
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    Feed back on changes to 40k rule set

    Hey all,

    Throwing some ideas around but wanted feedback on thoughts and changes for 7th edition 40k rule set. This is not for the local tournaments, I repeat not for local tournaments but for other GT's.


    Two levels of changes are introduced. Tier 1 which is considered the bare minimum change and Tier 2 change which are optional. Tier 2 changes will have their own flavor due to the local tournament but gives an idea of what should be considered when making the rules.

    Tier 1 changes
    • Invisibility –
    o Suggestions
     Remove the need to hit on 6’s or have it a negative to hit the unit including in melee
     Revert back to shroud and stealth.

     Other suggestions?
    • Malefic removal of powers or Daemonlogy
    o Remove Daemonlogy power
    o Upkeep on summon units
    o Look at adding summoning sickness or some type of limitations on Summoning
    • Psychic Phase cap limitation of dice – What scaling of powers should be casted for a power.
    o No cap depending on malefic removal of dice
    o 12 +d6 cap limit – Estimate 4 level 1 powers would be casted
    o 18+D6 Cap limit – Estimate 6 level 1 powers could be casted
    o 24+D6 cap limit – Estimate 9 level 1 powers could be casted
    • Deny the witch
    o Bonus or change to deny the witch mechanic to blessings only.
    o Difference in psyker level add +1
    o Adamantium will add +1 to deny the witch on blessing
    • Maelstrom mission card mechanic change
    o Add a mulligan mechanic
    o If player doesn’t possess units that are needed to secure the objective, discard objective card and pull an additional card.
    o Ability to discard one or two cards per turn
    • Reroll 2+ mechanic
    o 3+/3+ is the best roll you can achieve
    o Any reroll of a 2+ save afterwards turns into a 4+ save.

    Tier 2 - changes that can be done at the tournament themselves such as the tournament packet.
    • Force organization change – Can be done at each tournament themselves
    o What is a source?
    o Limits on Forge organization chart
     How many sources can you pull from?
    • Terrain rules
    o Tournaments describe area terrain
    o Terrain coverage rules
    o 25% terrain determination.
    • LOS rules
    o Can a foot anywhere on the model count as LOS? Change to line of sight to the models eyes.

    Changes that should be considered
    • Ignore cover
    o Change this to -2 to a cover save
    • Snap shot mechanic
    o Make this -2 to snap shots
    • Jink
    o Unable to Jink if not moved or immobilized.
    • Barrage
    o Barrage can now hit any floor anywhere – put limitations on it?
    • Hit and run
    o All models must have hit and run instead one model that possess hit and run gives it to a whole unit or IC’s cannot pass hit and run to a unit unless the whole unit has hit and run.

    Will clean up formatting of the bullet points soon.
    Last edited by Darkwynn; 05-28-2014 at 03:56 PM. Reason: Cleaning up of formatting
    Stony said...

    After reading this I have decided that the movie "Pineaple Express" should redo one of its quotes from:

    "But if you do something heroic then you'll come back as like an eagle or a dragon, or Jude Law."

    To:

    "But if you do something heroic then you'll come back as like an eagle or a dragon, or Nick Rose."

  2. #2
    Senior Member Hogleg's Avatar
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    Meh, what the **** is so wrong with invisibility?
    Quote Originally Posted by RealGenius View Post
    Your "booty > money > toy soldiers" logic is indeed irrefutable.
    http://www.centexwar.com/warroom/group.php?groupid=8

  3. #3
    Hedgefund (Admin) Darkwynn's Avatar
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    Quote Originally Posted by Hogleg View Post
    Meh, what the **** is so wrong with invisibility?
    Because it makes the deathstar combo even nastier. I think it goes to something like 1/1296 possible to hurt a deathstar unit with 2+ and invisibility. It is one of the game breaking abilities that is just to strong as it literally breaks the curve.
    Stony said...

    After reading this I have decided that the movie "Pineaple Express" should redo one of its quotes from:

    "But if you do something heroic then you'll come back as like an eagle or a dragon, or Jude Law."

    To:

    "But if you do something heroic then you'll come back as like an eagle or a dragon, or Nick Rose."

  4. #4
    Senior Member Hogleg's Avatar
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    Stealth and shrouding was worse, you know that right? It was the reason 2+ re rolls happen.

    I'll concede that Daemonolgy is busted beyond all damn.

    But the rest of 7th is not bad at all especially given states of the game in the past.

    You're talking about breaking ignores cover and putting stealth and shrouding back in. Great job so called better than GW at designing games.

    No one will be 100% happy ever. I propose we play the game we play or we go home and jerk off to our kingdom death minis.
    Quote Originally Posted by RealGenius View Post
    Your "booty > money > toy soldiers" logic is indeed irrefutable.
    http://www.centexwar.com/warroom/group.php?groupid=8

  5. #5
    Senior Member Glorywarrior's Avatar
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    Invisibility is bad, but I really want to use it with mephy, especially since we just lost all fast vehicles and more.

    http://www.dakkadakka.com/dakkaforum.../0/597278.page
    About 5000 Blood Angels
    Tau: Deleted from records, nobody likes tau.

    Quote Originally Posted by noodlers View Post
    Obviously I have been rolling over for you guys and not doing my part to train you. Providing too many easy wins.

    From now on I am going to play wave serpent spam allied with a flying daemon circus so that you guys will do better at tournaments.

  6. #6
    Senior Member Hogleg's Avatar
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    My daemon prince with iron arm and invisibility with stealth and shrouding will get a 2+ reroll, still need 6s to hit, and will only take one grounding test now if you put invis back.

    And how are the bike squads getting a 2+ reroll without stealth and shrouding?

    A quicker shortcut would be ban the grimoire if the screamer star is what you're worried about when you say deathstars, the seer counsel was cover based. But basically ban daemons I guess.
    Quote Originally Posted by RealGenius View Post
    Your "booty > money > toy soldiers" logic is indeed irrefutable.
    http://www.centexwar.com/warroom/group.php?groupid=8

  7. #7
    Senior Member Glorywarrior's Avatar
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    You realize, that just as many stars are made worse by no shrouded and stealth, will be just as many new stars because of the new ones.
    About 5000 Blood Angels
    Tau: Deleted from records, nobody likes tau.

    Quote Originally Posted by noodlers View Post
    Obviously I have been rolling over for you guys and not doing my part to train you. Providing too many easy wins.

    From now on I am going to play wave serpent spam allied with a flying daemon circus so that you guys will do better at tournaments.

  8. #8
    Hedgefund (Admin) Darkwynn's Avatar
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    Quote Originally Posted by Hogleg View Post
    Stealth and shrouding was worse, you know that right? It was the reason 2+ re rolls happen.

    I'll concede that Daemonolgy is busted beyond all damn.

    But the rest of 7th is not bad at all especially given states of the game in the past.

    You're talking about breaking ignores cover and putting stealth and shrouding back in. Great job so called better than GW at designing games.

    No one will be 100% happy ever. I propose we play the game we play or we go home and jerk off to our kingdom death minis.
    Breath in Tyson breath in. This is for Feedback. Stealth and shrouding wasn't worst and wasn't the reason why 2+ reroll existed. It was a way to get them but it didn't happen offten. The usually way was enhance, start with a 2+ save or just cast shroud because you already had a character with stealth. Invisibility wasn't worst in the last edition because it only effected the number of the save on the back end of the formula. Current Invisibility changes front end (to hit) which by that very definition makes it a lot stronger.

    Ignore cover is a consideration it doesn't eliminate the 2+ save if someone goes to ground but merely shifts the number.

    Also this isn't for the local tournament scene but for GT's across the nation.
    Stony said...

    After reading this I have decided that the movie "Pineaple Express" should redo one of its quotes from:

    "But if you do something heroic then you'll come back as like an eagle or a dragon, or Jude Law."

    To:

    "But if you do something heroic then you'll come back as like an eagle or a dragon, or Nick Rose."

  9. #9
    Senior Member Glorywarrior's Avatar
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    Yeah, why don't we just make people who shoot at someone with invisibility -2 or -1 to BS? Lets wait a bit first, because I want to run Mephy star first...
    About 5000 Blood Angels
    Tau: Deleted from records, nobody likes tau.

    Quote Originally Posted by noodlers View Post
    Obviously I have been rolling over for you guys and not doing my part to train you. Providing too many easy wins.

    From now on I am going to play wave serpent spam allied with a flying daemon circus so that you guys will do better at tournaments.

  10. #10
    Hedgefund (Admin) Darkwynn's Avatar
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    Quote Originally Posted by Hogleg View Post
    My daemon prince with iron arm and invisibility with stealth and shrouding will get a 2+ reroll, still need 6s to hit, and will only take one grounding test now if you put invis back.

    And how are the bike squads getting a 2+ reroll without stealth and shrouding?

    A quicker shortcut would be ban the grimoire if the screamer star is what you're worried about when you say deathstars, the seer counsel was cover based. But basically ban daemons I guess.
    Seer council wasn't cover based. They had protect (not enhance) that gave them a 2+ save. Beast start never worried about it as they had the 4+/4+ for reroll. Space Marine bike squads never got the reroll, they just had a 2+ save with FNP.

    If a better solution comes in around denying blessing then I wouldn't see why invisibility could stay but that isn't there.
    Stony said...

    After reading this I have decided that the movie "Pineaple Express" should redo one of its quotes from:

    "But if you do something heroic then you'll come back as like an eagle or a dragon, or Jude Law."

    To:

    "But if you do something heroic then you'll come back as like an eagle or a dragon, or Nick Rose."

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