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  1. #1
    Senior Member BDub's Avatar
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    Quote Originally Posted by Damios View Post
    Oh man, I already know exactly what I'm doing with my Resistance. I'm excited
    One of the things I thought was particularly cool about running technicals was delivering them using the mining-drill transport. which apparently acts as as a board edge once deployed (at least for technicals and infantry), ie. you can flee to it with an objective or just to deny full score for the units.

    I must say though I am more excited about the choppers and tanks and heavy bomber/transports though. The technicals are cheap, but die horribly...a lot.

  2. #2
    Quote Originally Posted by BDub View Post
    One of the things I thought was particularly cool about running technicals was delivering them using the mining-drill transport. which apparently acts as as a board edge once deployed (at least for technicals and infantry), ie. you can flee to it with an objective or just to deny full score for the units.

    I must say though I am more excited about the choppers and tanks and heavy bomber/transports though. The technicals are cheap, but die horribly...a lot.
    The hinds look drop dead gorgeous. I assume mixed-forces are possible as well? Technicals and tanks? And how much room is there in the fluff for creating Resistance groups? Are there lots of fringe planets with Resistance on them and lots of room to create warlords and such?

  3. #3
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    I would prefer to run an Escalation League. 8 to 10 weeks. Armies starting at 500 points. Taking a point bump every two weeks. 2 points for a win. 1 point for a loss.
    Extra points awarded if your X point army is painted before the next point bump. Points awarded for attendance. 100 point jump every 2 weeks till we hit 1000 points.
    That kind of thing. Something to build a strong player community have fun get everybody comfortable with the rule and their armies.

  4. #4
    Quote Originally Posted by Fang27 View Post
    I would prefer to run an Escalation League. 8 to 10 weeks. Armies starting at 500 points. Taking a point bump every two weeks. 2 points for a win. 1 point for a loss.
    Extra points awarded if your X point army is painted before the next point bump. Points awarded for attendance. 100 point jump every 2 weeks till we hit 1000 points.
    That kind of thing. Something to build a strong player community have fun get everybody comfortable with the rule and their armies.
    This is an excellent idea, although I'd do the running score based on the Hawk tournament scoring rules (they provide a nice point spread an don't punish close losses too badly) with a small bonus for painted armies. Maybe increase 250 each week? At 7 weeks that takes us from 500-2000 points. Or we could jump 500 points every 2 weeks, same effect. Whatcha think?

  5. #5
    Senior Member Khealos's Avatar
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    I'm not a huge fan of the horde aspect of the Resistance. I would not go feral - but I think it would be interesting to see how they play on the board.

    @Larry - that sounds like a lot of fun - so long as we can get people to build up to the desired point base!
    "Inside every cynical person there is a disappointed idealist."
    George Carlin

  6. #6
    Senior Member Khealos's Avatar
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    True - but if it gets destroyed aren't any unites "underground" trapped at that point? I thought I saw that on one of the various podcasts I've seen for the Resistance. It's great for deployment but you do have to be careful with it!
    "Inside every cynical person there is a disappointed idealist."
    George Carlin

  7. #7
    Senior Member BDub's Avatar
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    Quote Originally Posted by Khealos View Post
    True - but if it gets destroyed aren't any unites "underground" trapped at that point? I thought I saw that on one of the various podcasts I've seen for the Resistance. It's great for deployment but you do have to be careful with it!
    Any units still in reserve, I believe are trapped, but do not count as destroyed, if I recall.

  8. #8
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    This is just an idea off the top of my head. Lets get together Sunday to work out a real plan.
    In the mean time everybody post your thoughts and ideas of what you would like to see the event look like.
    We can pull it all together Sunday.

    My only thought on points is this. This type of event is designed to bring new people into the game.
    New players may not be able to afford to ramp up that fast. Plus remember no store in town stocks it YET.
    Until then you have to allow time for people to get their next shipment of troops, then build them.

  9. #9
    Quote Originally Posted by Fang27 View Post
    This is just an idea off the top of my head. Lets get together Sunday to work out a real plan.
    In the mean time everybody post your thoughts and ideas of what you would like to see the event look like.
    We can pull it all together Sunday.

    My only thought on points is this. This type of event is designed to bring new people into the game.
    New players may not be able to afford to ramp up that fast. Plus remember no store in town stocks it YET.
    Until then you have to allow time for people to get their next shipment of troops, then build them.
    I'd second this. I know how I'm getting to 1000 pts of Scourge. Shipping means to keep things economical and timely I'm getting the next 500 pts all at once regardless. The only thing 250 pts every week would do is encourage me to build and prepare at least 250 points of stuff from my order for the next week.

  10. #10
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    I'm really wanting to get in a demo game of this some time. I know you all have been having to buy everything online, but it would be really cool to see you support a great local store. Don't forget that they have a great frequent buyer program!

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