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The 9th Age
So....ETC and much of the East coasters are preparing to try The 9th Age as a replacement.
I thought I would provide a link to those interested who have not heard about this option or those that are too busy to hunt for it.
http://www.the-ninth-age.com/news/
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I wish them luck. For reasons I wont go into in detial I wont support this but I wish them luck.
Also thank you Nat for finding this and brining it to light.
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we were all so worried about if you would or would not support them Chris.
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You must have been Jordan, why else would you make such a comment? Surely there is no other possible reason!! But rest assured I am very glad you are weighing in on my comment.
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I for one am excited to have so many game systems to play with our armies we love! I look forward to try it, but looks like it willl be kow for me next Tuesday since I haven t had the chance to try a full size game yet.
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I've taken a look at it. Some things are interesting ideas (I like the way they rework magic, miscasting, etc.) but others reek of fan-made rules (the re-working of the Chaos marks and the "fix" for the test or die spells, changing killing blow to D3 wounds but still making it only usable on infantry and cavalry). Plus they haven't even addressed the most glaring issue in my mind, no counter to steadfast (more steadfast is not a counter). And I know this is in pre-alpha stages but if they want it to be usable they'll need to organize it better (right now it's add/replace items in the BRB. So that's saying you'd need to cross reference their rules, the 8th rulebook and I'm assuming the FAQ...)
After playing KoW for a bit it just seems overly convoluted. Age of Sigmar did try to streamline the rules, and it is very similar to KoW actually (flat to hit and to wound, etc.) 8th edition was fun and I did love the list building (one thing that AoS and KoW doesn't compare to, is the customization a character in 8th and previous editions could get).