Behind, not in. So people are not playing it 5+?
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Yes. And people aren't doing it out of bamboozling. That is just the way it was before this edition.
Not that trying to make things sensible is always relevant for in game effects, but I would explain it as the difference between having los obscured, thus being harder to hit (5+) versus being able to dive behind a giant rock/wall for protection (4+). They act the same way for the save roll (and whatever may ignore it), so get the same name, but are representing two different battle situations.
From a game design standpoint, its simpler to use an existing mechanic, cover save, than add a new one, like a Hit modifier despite that it might be more accurate to do so for the sake of realism.
And walls are different because they are monolithic (unlike ruins, which would have holes and various weak points), so would be physically blocking things even if the model being shot at was some distance away from it, excluding potential for elevation negating the 25% obscuration.
i dont care as long as everyone plays it like tyson does or vv, i'm tired of getting ****ty cover saves just against him goddamit.
i do read it like he does, ppl just love 4+ and god knows i do too.
this wont come up at railhead.
But you also love the 4+, 4++ Reanimation nonsense... So there!!! I feel valid!
I just let people take whatever save they want. I personally believe it should be a 4+ for everyone not just vehicles even if the rules dance around the subject and never explicitly say it. Their are at least a dozen places in the book where it is implied to some degree that it works that way. (same **** with FMC vs Flyers against blast weapons.)
But if my opponent ever said I only get a 5+ for being obscured by a ruin i'd go with the 5+ without arguing it because technically RAW its true. That and I never expect to ever have cover saves if I am not toe in cover and it is just kind of a bonus if it happens.