What jobs are typically "hard?" Is there some type of rotation, so people get a little variety?
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What jobs are typically "hard?" Is there some type of rotation, so people get a little variety?
I think pretty much anything that goes on while an event is going on, including helping to run that event.
Nick of JWolf would know better, but it seems to me like there are plenty of people helping with terrain and to setup, but not as many to help break down, be judges, check people in to the convention and events. I think part of this is an organizational problem as well; maybe there wasn't a good system for putting volunteers in the right places.
Hard job.
Moving a million crappy heavy tables out of the trucks and setting them up as needed.
Helping the flames of war dude move his gorgeous but fracking massive and insanely heavy boards after having set up said heavy ass tables.
IE hard jobs are the ones that people never seem want to do or start but then wander off or just stand around and bullWaffleWaffleWaffleWaffle around. Terrain, table clothes, tables and setting up of all that crap is very much a hard job. These are things that need more bodies bodies that will stick to it to the end and not stand about jabbering, plenty of time for that AFTERWARDS.
As I said tonight: I will judge any paint related stuff that does not impact my ability to enter and compete in the general painting comp, which I know never has trouble getting judges, or create a situation that makes narrative play impossible during the weekend.
I'm playing narrative, so army judging for any and all tournaments and the staff paint comp if you have one, are well within my abilities. :)
Just let me know what you guys want to do.
Ill help setup if you need extra bodies to lift all the "heavy" stuffs.
The Brazilian steakhouse afterwards was well worth the clean up after last years WGC.
Baaahhhh whhyyyy does it have to be so early his yeaaarrrr