Quote Originally Posted by cptjoeyg View Post
Good question. Without setting rules for each army could be hard.

*No special charactors
*No more than one choice from Elites/Fast Attack/ Heavy i.e.
Leman russ one- yes there are different builds you can get but they still fall under the same choice in the book (even by sqaudrons only one tank)
Nobz- cant be troops and can only have one under elites as that is where they are in the book
Space Marines - Captian on Bike, only take bikes as Fast attack as that is where they are. And only one

Still a hard question but looking at new players this could work.
A lot of this doesn't really work.

Special Characters in 40K are a lot more integrat than in WFB, and disallowing them is crippling to gameplay. Also very few (I'm looking at Njall, Logan, and Mephiston) actually have enormous impact on the game to the point where restricting them makes sense.

I also don't think capping special characters at some arbitrary number makes sense. They simply are not all created equal.

Do you mean no more than one of the same Heavy / Elite / Fast Choice? If so, I'm for that for most codices, but against it for things like Tau and Necrons. Heck, I'd be willing to create a list of units that would be 0-1 (or 0-2) for tournaments, because there aren't many that are just plain sucky to play against.

I don't think the Nobz or Bikes restriction make sense or make the game better. I know first hand that a SM Bike list isn't anything like a Heavy list.